As pro 3d modelers in car industry, we use Alias Surface primarily. Now I get deeper in blender to use it in early design phase.
I highly recommend improving blender vertex snap tools to speed up mesh refinements drastically<
My suggest, check this tools from Autodesk Alias:
“Transform CV” start minute 05:17 :
priority list:
1.PROJ – moves CVs in the direction of a hull line, a vector, or constrains the movement to a reference plane
2. PROJ parallel – moves CVs in the direction of a hull line parallel
" Planarize Hull" to align zigzag vertices quick:
Also pls improve how to select. I want to select the next vertex/edge/face just by hitting arrow keys. Like hopping along a row.
Autodesk Alias Surface has the best vertex transform tools in the industry, it has a similar approach to use vertices to manipulate nurbs surfaces. Rhino is not there yet. A good mesh layout is essential to define design details in early stage “concept design” phase. Blender has a huge potential to make a mark in design in various industries e.g. consumer goods/car/aircraft/ships! Hope we see this tools soon. Thanks and keep up the good work