I'm getting a scene that is crashing in 2.8, can someone help me understand the crash log please?

Hi there.

It’s a big scene with lots of linked files, it was done in 2.79, and there it works perfectly, I managed to open it once and I was able to render it, but now, I don’tknow why, when I try to open it 2.8 crashes and gives me a crash dump that I cannot understand, can someone help me understanding this please?


# Blender 2.80 (sub 60), Commit date: 2019-05-03 21:09, Hash ee0d8426ab6d

# backtrace
./blender(BLI_system_backtrace+0x33) [0x5615eb6a34d3]
./blender(+0x17e8d30) [0x5615eb4aed30]
/lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f1d5baadf20]
./blender(_ZN6Octree17processEdgeParityEPP8LeafNodePiii+0x18) [0x5615ee3cd2d8]
./blender(_ZN6Octree14faceProcParityEPP4NodePiS3_ii+0x35e) [0x5615ee3cd88e]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0x14e) [0x5615ee3cda2e]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree14cellProcParityEP4Nodeii+0xa6) [0x5615ee3cd986]
./blender(_ZN6Octree11scanConvertEv+0x16) [0x5615ee3cefa6]
./blender(dualcon+0x1d6) [0x5615ee3c68b6]
./blender(+0x3264310) [0x5615ecf2a310]
./blender(+0x190eef6) [0x5615eb5d4ef6]
./blender(+0x190f90b) [0x5615eb5d590b]
./blender(makeDerivedMesh+0xaf) [0x5615eb5d79bf]
./blender(BKE_object_handle_data_update+0x105) [0x5615eb542a95]
./blender(BKE_object_eval_uber_data+0x2e) [0x5615eb54305e]
./blender(+0x1a2bdc6) [0x5615eb6f1dc6]
./blender(+0x19dd87f) [0x5615eb6a387f]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x76db) [0x7f1d5d0586db]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x3f) [0x7f1d5bb9088f]