In an add-on I’m building I have a structure like the following (omitting most of the detail for simplicity)
class Armature_handler:
...
def put_quad_on_bone( self, quat ):
#before the actual work
do_it( self.the_bone, quat)
#after the actual work
Now, I would like to give the user to possibility of eventually modify the way this works with a custom python script, in particular I would like him to be able to define two functions, for example
def modify_quat_before(quat):
#modify quat
def use_bone_data_after(bone):
#use bone
that would be used like
class Armature_handler:
...
def put_quad_on_bone( self, quat ):
modify_quat_before(quat)
do_it( self.the_bone, quat)
use_bone_data_after( self.the_bone)
I would like the user to be able to write everything directly on the internal editor, and then reference the textblock from the GUI.
My doubt is: shall I parse the text and then exec
it, or there’s another solution?