hmm, I don’t understand what you expect : Here’s my output:
C:\Users\peter>dir c:\OptiXSDK7.0.0\include\optix.h
Volume in Laufwerk C: hat keine Bezeichnung.
Volumeseriennummer: B28F-A668
Verzeichnis von c:\OptiXSDK7.0.0\include
25.07.2019 22:52 1.764 optix.h
1 Datei(en), 1.764 Bytes
0 Verzeichnis(se), 247.380.303.872 Bytes frei
Maybe I should mention that I’m using 2 PC’s . PC1 contains a RTX 2070.
There I have done nothing special , just downloaded Optix 7.0.0 and installed in default location in c:\ProgrammData\Nvidia corporation\OptiX SDK 7.0.0 (yes with spaces)
I did not set OPTIX_ROOT_DIR other anything else, just run “make release” and it builds Blender with OPTIX enabled !
On PC2 I have a GTX 2080 but with actual Nvidia driver. An here I have this problem to get OPTIX to work and tried everything mentioned here in this thread, with no success.
Yes you’re right, I just say it doesn’t work, but what can I tell more ?
(A precompiled version of Blender works with OPTIX on this system)
Is there something different in handling of the build system, when a non RTX is found, even when Nvidia meanwhile supports Optix even with no RTX adapters ?