I’m very interested in testing Pablo Dobarro’s new sculpt features on Linux systems, which means I have to build it from scratch. I build Blender from git, every day, without issues. However, I’m running into trouble while building from the sculpt-mode-features branch. Before diving into the exact error that occurs anywhere between 25%-27% of the way down (with no errors on deps), which is ambiguous, could someone please instruct me on the proper way to checkout the branch, update the repo, and build?
Right now, I just switch to
git checkout sculpt-mode-features and then run a
make update before running
make -j12 BUILD_CMAKE_ARGS="-D WITH_OPENVDB_3_ABI_COMPATIBLE=ON" full. The extra OpenVDB flag is necessary to compile Blender 2.80 on Arch.
To be honest, I’ve never built from any branch other than origin for Blender, so I’m very likely doing something wrong. Any help would be appreciated.