For grease pencil in 2.82, there used to be uv1,uv2,uv3 properties on the GPencilTriangle class. It looks like these properties have been removed in 2.83. Is there a new method to get the UV coordinates for the grease pencil fill triangles?
I’m still trying to figure out how to get this to work in 2.83. I see the change in the source where the uv properties were removed, but I don’t see anywhere it was put back.
If there is no other way to get the UVs for the grease pencil fills, what’s the official way to file a bug report for the dev team?
@EAW Thanks. I was able filed a bug report and the dev team have already fixed the issue:
For those interested, the GPencilStrokenPoint was just missing a uv_fill property. I’ve tested the fix in the daily 2.90 builds and it’s working for me.
Glad to see it got fixed!