Denoise node filter in the composite is very much fast than Denoise activate in render

in the last version 2.90, includes denoise in render options for substitute node filter Denoiser and not necessary use composite. But in every options for render, the filter node Denoise is very much fast. In my tests with default cube and GPU activate the result is five seconds time faster.
Its seems is because calculate tiles with processor nucles, and with compositer calculate total image in one time. if its that true, in more cases not it have`n sense use the render options. should have an option to what filter denoise calculate the whole image instead of by tiles?
I ask here before requesting it as a feature

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