Cycles BVH2 Spatial Splits working in 3.0.1?

Hi,

to me it seems spatial splits get always deactivated in

build.cpp -> BVHNode *BVHBuild::run()

run() is called only once for creating the bvh

if(params.top_level) {
  params.use_spatial_split = false;
}

is (atleast in my case) then executed, though it should only prevent from splitting at top level

Thanks :slight_smile: