I’m interested in helping out with the geometry nodes project. I started reading through the code for some of the nodes, and the diff for the subdiv node. I then started trying to implement the bevel modifier as a node, but with no knowledge of Blender’s codebase I got a bit stuck.
So, before I go any further, I thought it best to ask a couple of questions to the geometry nodes people:
Is a bevel node something that would be useful to you right now? I picked it pretty much at random, and I’m wondering now if there are better places to begin working on Blender’s code.
If a bevel node isn’t useful, what would be something useful that needs doing in the geometry nodes project? Is there some small task I could use to get started, and learn the codebase a bit? I’ve taken a look at the geometry nodes workboard (https://developer.blender.org/project/board/121/), but I’d appreciate a little guidance on which tasks might be slightly more “new developer friendly”
I’m aware that I’ll probably have to ask lots of questions, so I’d rather be asking questions about stuff which fits with the larger development plan, so I’m not being quite so annoying to the devs!
Oh, also, if the geometry nodes project is too much of a moving target for new devs at the moment, please say so - I’m just excited about it!