Cloth caches not clearing when simulating

The Cloth cache doesn’t overwrite itself when re-running a simulation with different settings. It just keeps the current frames and will only start simulating again when it reaches frames where no simualtion has been done.
Otherwise it just keeps whatever it currently has in memory. Changing either the cloth settings or the scene forces doesn’t clear the cache either.

I’ve seen this on both Linux & Windows, is it something that’s known to be problematic?

The physics caches in general are still in quite a poor state in 2.8:
https://developer.blender.org/T56352

We are missing automatic cache clearing when changing settings in some cases.

Thanks for the info, I’ll keep an eye on it as things progress.