PROBLEM
It’s common to have some faces (and corresponding UVs) selected in the 3d viewport but it’s difficult to spot those selected UVs in the UV Editor window. In some other 3d software, the ‘Frame Selected’ function is universal, but there is no such option in Blender 2.8.
- 3d Viewport has ‘Frame Selected’, UV Editor does not.
- Language is inconsistent between 3d Viewport and UV window:
In 3d Viewport, it’s called ‘FRAME’
https://gyazo.com/dea7029fb1107da9b8e524ef4a9877da
In UV Editor, it’s called ‘VIEW’
https://gyazo.com/b7aebab23ec7c17af5450229052b9e2b
SOLUTION
I would recommend changing the UV Editor functions to ‘Frame…’ , etc. instead of ‘View…’
Please add a ‘Frame Selected’ function to UV selections.