Cannot Frame Selected in the UV Editor

PROBLEM
It’s common to have some faces (and corresponding UVs) selected in the 3d viewport but it’s difficult to spot those selected UVs in the UV Editor window. In some other 3d software, the ‘Frame Selected’ function is universal, but there is no such option in Blender 2.8.


SOLUTION
I would recommend changing the UV Editor functions to ‘Frame…’ , etc. instead of ‘View…’
Please add a ‘Frame Selected’ function to UV selections.

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