Bug: New Blender release disables constraints from animation

The new blender release (hash: 936014ea8c74), seems to have disabled constraints from animations.

Easiest way to reproduce:

  • Open the default room.
  • Place the cube at (0, 0, 5)
  • Add “Active” rigid body to the cube
  • Add “Limit Location” object constraint and check minimum Z = 0
  • Press play

In previous versions, the cube would drop and stop at z = 0, but now it falls to -infinity.

Please report bugs in the bug tracker.