when creating a new panel by dragging out from the edge and manually setting the panel type (shader editor, view 3d, image viewer etc) there is currently no way to set the panels default tool (move, vs box select) since the panel wasn’t present in the startup.blend file.
when I keep making temp shader editor panels, and trying to drag the nodes and instead of them moving, I getting the box select on drag. I have move tool toggles for that, so it’s very much apaper cut. And, no matter how I set the startup file… always happens.
(yes I know I could use layout configs, but I keep just manually remaking my layout anyway)
suggestion.
check the blend file for the last editted panel of that type and get it’s ui defaults.
(same thing happens with the import file browsers for likely the same reasons…)