Yeah, overall I like the new direction, but it definitely doesn’t feel consistent. We have:
- Vertical icon tabs
- Horizontal text buttons
- Dropdown lists with text and icons
- Dropdown lists with just an icon
What if all editors had tabs that could be collapsed into a menu responsively when space is small? As you shrink the window it would go:
Tabs with icon and text -> Tabs with just the icon -> Menu with text and icon, -> Menu with just the icon.
That way we could quickly switch between object and world shaders in the shader editor like before, we could avoid the cramped feeling in the 2d animation workspace, and it would all happen automatically.