Hi Blender developers, just wanted to first say, amazing work on Blender 2.8 very excited for it’s future.
Not sure if this is the right place for put this, but I was wondering and thinking it would be for the best is to remove the old PSK importers of Unreal psk file format and use from default Befzz’s PSK importer, already has support for 2.8 and is much more updated then the old ones .
Just my opinion, keep up the amazing work, have no idea how you guys do all this stuff! blows my mind.
Blenux (Yep Blender and Linux together :D)