Adding variable to ToolSettings struct in DNA_scene_types.h breaks compile

Just for completeness if someone looking for an answer, I had to add 7 bytes (same as in the other thread oddly)

  /* UV painting */
  char _pad2[1];
  char uv_sculpt_settings;
  char uv_relax_method;
  /* XXX: these sculpt_paint_* fields are deprecated, use the
   * unified_paint_settings field instead! */
  char _pad7[7];
  short sculpt_paint_settings DNA_DEPRECATED;

DNA_scene_types.txt (66.0 KB)