3.0 Shadow Catcher Pass and the Filmic View Transform Workflow?

Hello everyone,

At the moment the 3.0 releases notes do not address this, and after searching online I have seen that it has already been discussed for older Blender versions but I could not find a solution.

Is it possible to multiply the new 3.0 shadow catcher pass over a background image, but without the filmic view transform affecting the background image?

This can be done by working with the standard view transform, but the Filmic View Transform is a must for me.

thank you