The UVproject Modifier in 2.8 doesn’t have the option to mask out an area of a mesh using an image. It had this feature in 2.79 which was very useful. This feature is missing in 2.8. So devs pls bring this back. And also an option to assign a vertex group to the modifier would be great. Pls fix this soon. I can’t fix a rig I imported from 2.79 to 2.8 without getting this fixed. And thanks a lot in advance. You devs are just awesome.