Cycles


Topic Replies Activity
Crazy question / more samples extrapolated from animation? 5 July 5, 2019
Cycles memory usage, strange results? 8 July 5, 2019
About Cycles in 2.79 and 2.8 and bound "bounding box" 12 July 5, 2019
Problem: GPU + CPU slower than GPU Only, Suggestion: All CPU Threads as One Tile 11 July 3, 2019
Cycles subsurface shader scale and RGB radius units value represent blender unit? 1 June 29, 2019
Where in cpp to tell Cycles to use simulation/deformation data, not base curve/mesh? 5 June 29, 2019
Min Bounces setting in Cycles 9 June 28, 2019
Recent Cycles in 2.8: very slow init & overly large mem consumption? 6 June 28, 2019
Questions about Cycles BVH 13 June 27, 2019
Cycles gpu memory usage 5 June 20, 2019
Realtime reflections and refraction in future Cycles possible 9 June 19, 2019
Principled BSDF - Why is Clearcoat added instead of mixed in? 4 June 12, 2019
Rendered View starts incredibly slow 44 June 11, 2019
Help: Information on Cycles Bake code 3 June 5, 2019
Cycles for Gaffer 21 June 4, 2019
Bake to Vertex Colors using Cycles 3 May 24, 2019
Benchmarks 2018-2019 2 May 23, 2019
Cycles Feature Request on AOVs and DeepEXRs 19 May 18, 2019
What happened to Scrambling Distance? It´s been used in Theory and it will help speed up rendering 105 May 18, 2019
Area light features 6 May 14, 2019
Invisible cubes inside of smoke 4 May 6, 2019
State_buffer_size returning 0 on GCN1 cards with amdgpu-pro 2 May 3, 2019
Out of memory in Cycles 2.8 while it renders perfectly in 2.79? 16 May 2, 2019
Cycles 2.8 Dispersion, Caustics For Realistic Diamond For Product Design 3 April 28, 2019
Cycles Ambient Occlusion settings are still present in World instead of Render Settings 8 April 22, 2019
Cycles Wrapper 4 April 18, 2019
Branched Path Tracing Sample all Direct not working with Volumetrics on GPU? 2 April 18, 2019
Many Light Sampling -GSoc 2019 5 April 12, 2019
Waite state for GPU 3 April 6, 2019
Is RTX integration started/about to start? 6 April 4, 2019