Cycles


Topic Replies Activity
Cycles Wrapper 4 April 18, 2019
Branched Path Tracing Sample all Direct not working with Volumetrics on GPU? 2 April 18, 2019
Many Light Sampling -GSoc 2019 5 April 12, 2019
Waite state for GPU 3 April 6, 2019
Is RTX integration started/about to start? 6 April 4, 2019
Procedural Cycles nodes summer of code 38 April 2, 2019
Blender_sync seems to gives random results 2 March 26, 2019
Better passes code and UI 11 March 26, 2019
Diffuse translucency way too difficult to set up in Cycles 8 March 23, 2019
Is there any quantity limitations in multiGPU rendering via OpenCL? 6 March 20, 2019
Cycles detecting two of a single graphics processor 4 March 20, 2019
Cycles Embree support 5 March 19, 2019
Slower Cycles GPU in Blender 2.8 Beta 14 March 19, 2019
Ray differentials in Cycles image texture sampling 3 March 2, 2019
Cycles much worse performance with RTX cards 4 February 28, 2019
Cycles OIDN support 5 February 26, 2019
Method to skip intersection calculation for the object occlusion? 5 February 23, 2019
CPU/CUDA split 13 February 22, 2019
Radosity methods to calculate the Global Illumination and defuse surfaces 2 February 19, 2019
Why is texture baking so mind meltingly slow? 12 February 19, 2019
Is there an official logo available for the Cycles project? 77 February 16, 2019
Suggestion for reducing noise in cycles(branched path tracing) 16 February 7, 2019
Could be possible to have a render mode that unloads the full blender scene from memory? 3 February 12, 2019
Cycles render settings cleanup 30 February 10, 2019
Cycles generates distorted depth 4 February 7, 2019
How to know what is correct? Discrepancies between what cycle says it´s consuming (RAM) and what the system says it´s consuming 8 February 6, 2019
Can we get some basic adaptivity based on alpha? 3 February 5, 2019
Speed ud OpenCL kernel loading time.. for better AMD cards usage 11 February 4, 2019
Cloudy noise in 2.8 compared to 2.79 5 February 1, 2019
Caustics by photons in Cycles? 23 January 19, 2019