Compiling kernel_shader_raytrace in cycles does not include the Ambient Occlusion code
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8
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140
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November 16, 2022
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Images and videos for 3.4 release notes
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21
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1755
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November 14, 2022
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USD cycles materials black in Hydra delegate
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1
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233
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November 14, 2022
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Hydra delegate Linker errors with Houdini on Windows
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2
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275
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November 12, 2022
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Cycles build wrong with cannot find -lX11 in ubuntu
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5
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172
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November 11, 2022
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Any way to export cycles scene as xml or json?
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4
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874
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November 11, 2022
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Abnormal high graphic memory use when running Cycles rendering on RTX4090
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4
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412
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November 9, 2022
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Older GPU Support
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7
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1041
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November 6, 2022
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Unexpected results in Cycles standalone rendering (camera translation + mirrored)
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0
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227
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November 5, 2022
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Was GPU support just outright dropped for GPUs that are not very very new?
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7
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1824
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September 29, 2022
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Light Path Expressions for custom AOVs
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42
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5455
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September 26, 2022
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Rendering distance accuracy
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3
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435
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September 22, 2022
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How does Cycles calculate noise levels?
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2
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391
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September 17, 2022
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OSL on GPU
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2
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686
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September 9, 2022
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Material-X adopted as an official standard by ASF, possibilities for cycles/Eevee?
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62
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6862
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September 8, 2022
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Rewriting node bump in unreal material graph
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8
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442
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September 2, 2022
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Animation using Cycle CPU use
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0
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230
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August 30, 2022
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Disabled collection slows down rendering extremely
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4
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466
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August 28, 2022
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OpenCL on Apple M1
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48
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14912
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August 28, 2022
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Lens distortion models
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7
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969
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August 27, 2022
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[Cycles Standalone] How to bake AO/lighting?
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3
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721
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August 19, 2022
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Precedence or Priority option for materials / render-level Boolean Operations
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3
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2059
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August 19, 2022
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Cycle Standalone build error
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10
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458
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August 13, 2022
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Another Sky Texture
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30
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3810
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July 30, 2022
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Blender gpu not found cycles/cuda
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14
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8092
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July 27, 2022
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Guide | Install AMD OpenCL on: Pop!OS & some Ubuntu Derivates | Linux, amdgpu, amdgpu-pro, rocm, rocr
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80
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57714
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July 22, 2022
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Blender 2.9 CUDA on Mac
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50
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15991
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July 20, 2022
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Shading at the Instance/Object level
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0
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410
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June 8, 2022
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Cycles GPU rendering
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3
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954
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May 20, 2022
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Cycles Z-Depth does not conform to the standard Z-Depth output used in other renders
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13
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3314
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May 17, 2022
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