Cycles


Topic Replies Activity
Cycles is rocking - Thanks a lot to everyone 2 February 29, 2020
RTTI linking issue, Hydra Cycles render delegate development 3 February 24, 2020
HDR image background 2 February 22, 2020
Help: Information on Cycles Bake code 14 February 20, 2020
Shader is shared but UV channel is specific to mesh 2 February 19, 2020
Matrix 4x4 to Cycles Transform 2 February 17, 2020
Bake to Vertex Colors using Cycles 4 February 15, 2020
What kind of textures I should bake for a given Shader? 1 February 15, 2020
Sample Count and Render time passe are not working 2.82 / 2.83 7 February 14, 2020
Cycles Principled BSDF violating energy conservation? 26 February 14, 2020
Cryptomatte Metadata Missing in 2.8 51 February 13, 2020
Please provide example code for baking textures 6 February 13, 2020
Cycles standalone 5 February 12, 2020
Get material/object ID the ray is currently hitting? 2 February 10, 2020
New Blue Noise Dithering paper from 2019, it looks pretty interesting! 4 February 7, 2020
Per texture datablock Color Spaces - breaking old shaders 4 February 7, 2020
Hardware specific rendering bucket size CYCLES, CPU+GPU 4 February 2, 2020
Cycles restarts render without prompt 2 January 31, 2020
Command Line force CPU + GPU 2 January 31, 2020
Spectral Cycles - what would it need to be accepted? 3 January 28, 2020
Background shader OSL breaks with texture mapping-based nodes 2 January 19, 2020
How to use python api for denoising 1 January 16, 2020
[Solved] Change the texture in a ImageTextureNode between renders 3 January 15, 2020
Scene_intersect() returns uninitialized Ng 1 January 15, 2020
What happened to Scrambling Distance? It´s been used in Theory and it will help speed up rendering 106 January 13, 2020
Output an image for each Pass and View Layer 8 January 10, 2020
Adding MDL material support - feedbacks requested 5 December 26, 2019
Why is texture baking so mind meltingly slow? 17 December 25, 2019
About Cycles in 2.79 and 2.8 and bound "bounding box" 18 December 23, 2019
Cycles issue with volume lights (not really excluding lights from volume samples calculation) 3 December 18, 2019