Cycles


Topic Replies Activity
How Cycles takes the mesh from Blender and feeds it to OpenCL GPU? 2 November 18, 2019
GPU Intel Ponte Vecchio for Cycles 2 November 18, 2019
Hilbert Spiral extremely slow 6 November 15, 2019
Is there an official logo available for the Cycles project? 79 November 9, 2019
Help: Information on Cycles Bake code 6 October 30, 2019
Cycles for Gaffer 23 October 27, 2019
Cycles OptiX 49 October 26, 2019
Cycles hybrid CPU + GPU OpenCL renderer? 2 October 22, 2019
What are the plans for patch review for Cycles? 7 October 17, 2019
Filter importance sampling, new sampling technique 5 October 15, 2019
Motion blur bug or bad parameters? 5 October 10, 2019
Auto resolution mode of Environment importance sampling is very slow 3 October 8, 2019
Cycles for Lightwave 16 October 2, 2019
Procedural Cycles nodes summer of code 42 September 23, 2019
Enable Viewport BVH build for final render? 7 September 17, 2019
Denoise_animation operator 6 September 16, 2019
Area lights still not visible in Cycles 9 September 11, 2019
BVH construction strategy 3 August 30, 2019
Commenting cycles tile rendering, adaptive sampling and render analysis 7 August 25, 2019
Counting number of total rays cast 3 August 22, 2019
Bi-directional path tracing 3 August 22, 2019
Cycles: Build without SSE and AVX 9 August 20, 2019
How to enable Use Embree option via windows CMD? 5 August 20, 2019
OptiX render speed vs RTX games/demos render speed. Why are they so different? 13 August 19, 2019
How can the new Denoising data be used? 5 August 15, 2019
Visualizing the BVH? 1 August 13, 2019
Hair bsdf implementation question 4 August 13, 2019
Hardware specific rendering bucket size CYCLES, CPU+GPU 3 August 13, 2019
Cycles: BVH traversal and intersection algorithm 2 August 13, 2019
Blender 2.8: “Unable to open a display” by the rendering on the background (CYCLES) 12 August 9, 2019