Cycles Requests ( 2 3 ) (50)

To avoid too many topics spawning and other discussion being drowned out, please use this topic to ask if or when features will be implemented. The more permanent list of ranked feature requests is here: https://blender…

About the Cycles category (1)
Method to skip intersection calculation for the object occlusion? (3)
CPU/CUDA split (13)
Better passes code and UI (5)
Radosity methods to calculate the Global Illumination and defuse surfaces (2)
Why is texture baking so mind meltingly slow? (12)
Is there interest in supporting a Metal version of Cycles for MacOS? ( 2 3 ) (43)
Is there an official logo available for the Cycles project? ( 2 3 4 ) (77)
Suggestion for reducing noise in cycles(branched path tracing) (16)
Cryptomatte Metadata Missing in 2.8 (6)
Could be possible to have a render mode that unloads the full blender scene from memory? (3)
Cycles for Gaffer (12)
Slower Cycles GPU in Blender 2.8 Beta (10)
Cycles render settings cleanup ( 2 ) (30)
Cycles generates distorted depth (4)
How to know what is correct? Discrepancies between what cycle says it´s consuming (RAM) and what the system says it´s consuming (8)
Can we get some basic adaptivity based on alpha? (3)
Speed ud OpenCL kernel loading time.. for better AMD cards usage (11)
What happened to Scrambling Distance? It´s been used in Theory and it will help speed up rendering ( 2 3 4 5 6 ) (104)
Cloudy noise in 2.8 compared to 2.79 (5)
Caustics by photons in Cycles? ( 2 ) (23)
About Cycles in 2.79 and 2.8 and bound "bounding box" (7)
Adaptive Ocean Displacement in Shader (5)
How can the new Denoising data be used? (4)
Denoiser for Cycles (3)
Blender crashes while rendering on Ryzen CPU (5)
Making "Progressive render" More useful (7)
Problems with Render Layers (View Layers) in Blender 2.80 (7)
Cycles Final quality in viewport LOD (3)