Cycles


Topic Replies Activity
Cycles Requests

To avoid too many topics spawning and other discussion being drowned out, please use this topic to ask if or when features will be implemented. The more permanent list of ranked feature requests is here: https://blender…

86 May 18, 2019
About the Cycles category 1 February 5, 2018
Cryptomatte Metadata Missing in 2.8 29 July 12, 2019
Crazy question / more samples extrapolated from animation? 5 July 5, 2019
Cycles memory usage, strange results? 8 July 5, 2019
About Cycles in 2.79 and 2.8 and bound "bounding box" 12 July 5, 2019
Problem: GPU + CPU slower than GPU Only, Suggestion: All CPU Threads as One Tile 11 July 3, 2019
Cycles subsurface shader scale and RGB radius units value represent blender unit? 1 June 29, 2019
Where in cpp to tell Cycles to use simulation/deformation data, not base curve/mesh? 5 June 29, 2019
Min Bounces setting in Cycles 9 June 28, 2019
Recent Cycles in 2.8: very slow init & overly large mem consumption? 6 June 28, 2019
Questions about Cycles BVH 13 June 27, 2019
Cycles gpu memory usage 5 June 20, 2019
Realtime reflections and refraction in future Cycles possible 9 June 19, 2019
Is there interest in supporting a Metal version of Cycles for MacOS? 73 June 14, 2019
Let's (finally) fix the ShadowCatcher 32 June 13, 2019
Principled BSDF - Why is Clearcoat added instead of mixed in? 4 June 12, 2019
Rendered View starts incredibly slow 44 June 11, 2019
Help: Information on Cycles Bake code 3 June 5, 2019
Cycles for Gaffer 21 June 4, 2019
Bake to Vertex Colors using Cycles 3 May 24, 2019
Benchmarks 2018-2019 2 May 23, 2019
Cycles Feature Request on AOVs and DeepEXRs 19 May 18, 2019
What happened to Scrambling Distance? It´s been used in Theory and it will help speed up rendering 105 May 18, 2019
Area light features 6 May 14, 2019
Invisible cubes inside of smoke 4 May 6, 2019
State_buffer_size returning 0 on GCN1 cards with amdgpu-pro 2 May 3, 2019
Out of memory in Cycles 2.8 while it renders perfectly in 2.79? 16 May 2, 2019
Cycles 2.8 Dispersion, Caustics For Realistic Diamond For Product Design 3 April 28, 2019
Cycles Ambient Occlusion settings are still present in World instead of Render Settings 8 April 22, 2019