About the Cycles category
How does Cycles handle GPU thread priority and can it be changed?
Tiled EXR / texture caching support?
Can we have non destructive denoising?
Blender 2.8: Blender crashes by rendering of volumes
Cycles render settings cleanup
Caustics by photons in Cycles?
Cycles texture baking severe issues
AO Node improvements
Camera Motion Blur is currently broken
Cycles for Lightwave
Diffuse translucency way too difficult to set up in Cycles
Improvements to True Displacement Feature
Blender viewport vs multi-GPU trough pci-e riser issue
Let's (finally) fix the ShadowCatcher
Open Shading Language
Cycles for update?
Cycles for Gaffer
Faster image loading when using texture_limit
Output result of individual passes in Cycles standalone
Splitting session reset
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